Comment titles do not auto-wrap in the blueprint event graph, which can make reading a commented section of blueprints difficult. Regression (no) issue (does) occur in 4.10.4 ...
When using the Viewport Gets HMD Control option in the Editor Preferences, the Vive does not seem to be able to control the viewport camera, which is what would be expected. ...
When using precomputed visibility on device for occlusion culling the landscape does not take the cameras view into account for culling objects when out of view of the camera and inside a visibility ...
Widgets in retainer boxes cannot use drag feature Regression (No) issue (does) occur in 4.11.2 ...
When using Get Random Reachable Point in Radius and spawning instanced static meshes on those points, it returns a similar pattern almost every time with an L-shape in the center along with a dense ...
When feeding a 'Static Bool Parameter' through a 'Quality Switch' node within the material editor, the material instance for said parameter does not appear until the 'Params' button is enabled. If ...
Event begin input touch does not appear to fire off correctly on laptop touch screens ...
If client takes a long time to send a move to the server, the server erroneously ticks it for a large time without updating the client's timestamp, causing the server to move the client further than ...
A user reported an issue where, if a BlueprintCallable function's parameters are edited, a blueprint using a BlueprintCallable function will give warnings instead of an error for a problem after the ...
Toggling game view does not hide icons/assets in viewports outside of perspective view that would not be visible in game mode. Regression (No) issue (does) occur in 4.10.4 ...