In the FVisualLoggerBinaryFileDevice constructor, the FrameCacheLenght property is set using a bool value. Since FrameCacheLenght is a float value, and the value stored in the .ini file is a float v ...
Sprites seem to be drastically affecting FPS in 4.19 projects on Mac devices. ...
When placing "P_AssaultRifle_AMmo" and "P_Health" pickups into a level there seems to be some stuttering in 4.19 projects. ...
Projects that worked normally in 4.18, failures occurred in 4.19. Resolve by replacing the contents of the LevelSequence that is the cause of the problem with the new asset.Perhaps a problem has occ ...
Setting your language to German and using a German keyboard will crash the editor when typing into the console. This is the keyboard that was used for testing: [Link Removed] ...
Collision View modes, such as Player Collision and Visibility Collision, do not work with Instanced Static Meshes. Regression?: No This also occurred in 4.18 ...
Panner results for a Time node and another Time node with period setting will not stay the same even when the period is set to be long and both Time nodes are outputting the same value. It looks li ...
Using AActor::Rename to change the Outer of an actor to a SubLevel will cause the editor to crash when the AActor is shown in the World Outliner. Regression?: Yes This does not happen in 4.18 but ...
No comments from users in crashgroup: 614 615 /** 616 * Finds an element with the given key in the set. 617 * @param Key - The key to search for. 618 ...
Android app fails to open when the date and time has been changed to a time zone that is offset by half an our. For example setting the time zone to +4:30. will cause the app to no longer open. ...