[CrashReport] UE4Editor-Engine!FMaterial::GetShader(FMeshMaterialShaderType *,FVertexFactoryType *,int,bool) [MaterialShared.cpp:2054]

UE - Graphics Features - Jun 15, 2020

Generated from CrashReporter Possible dupe of [Link Removed], however callstack differs significantly Error Message: Fatal error: [File:D:/Build/++UE4+Licensee/Sync/Engine/Source/Runtime/Engine/P ...

Playing audio files in Editor doesn't work when Magic Leap Zero Iteration is enabled

UE - Platform - XR - Jun 14, 2020

When the "Enable Zero Iteration" and "Use ML Audio for Zero Iteration" settings are both checked, the audio doesn't play inside Unreal Editor. This happens in the following cases:Playing an audio fi ...

Anim Interface Implementation from Child AnimBP is not working

UE - Anim - Runtime - Anim Blueprints - Jun 11, 2020

The licesee expects to have Anim Interface Implementation from the Child AnimBP override the behavior in Parent AnimBP, even calling link Anim Class Layers in BP to link the ChildAnimBP layers is no ...

UE 4.25.1 Offline Installer Display Error

UE - Editor - Content Pipeline - Datasmith - Importer - Jun 9, 2020

[Image Removed] [Image Removed] ...

Support Collision View for HISM

UE - World Creation - Worldbuilding Tools - Foliage - Jun 9, 2020

Can't connect nor send packet via TCP socket in iOS

UE - Platform - Apple - Jun 9, 2020

TCP Socket messaging in iOS seems not working.  ...

(DX12) Groom simulation crashes GPU when viewport gets hidden and unhidden

UE - Graphics Features - Jun 4, 2020

 Should be related to Groom hair simulation (doesn't crash if hair sim is disabled) Also attaching log files from licensee if that's helpful. ...

Material Editor: Material Expression Constant Node Preview Incorrect Color

UE - Rendering Architecture - Materials - Jun 4, 2020