Nodes of inherited function don't refresh automatically in the opened BP editor if implemented interface is changed.
Workaround: refresh nodes manually
Regression: NO
Can be reproduced on the 4.25.1 version
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-95371 in the post.
| 3 |
| Component | UE - Gameplay - Blueprint Editor |
|---|---|
| Affects Versions | 4.25.1, 4.26, 5.0 |
| Created | Jul 14, 2020 |
|---|---|
| Resolved | Jul 19, 2022 |
| Updated | Jul 19, 2022 |