Attaching a removed Actor in Sequencer causes a crash

UE - Anim - Sequencer - Jan 6, 2020

This is a regression from 4.23.1 (CL-9631420) where Sequencer just displayed the re-attached binding in yellow text instead of crashing. The user suggests that the deleted actor should be removed fr ...

Improper Rendering of Paper Sprites in Translucent Sort Axis.

UE - Graphics Features - Apr 8, 2019

Regression as of 4.22. Translucent Depth Sort Policy results in improper rendering ( Z-Fighting flickering) with Paper2D Sprite Components. ...

"Build All Levels" does not re-AddNavigationSystemToWorld

UE - AI - Navigation - Feb 28, 2024

The Build All Levels editor action cleans up the world's NavDataSet (UNavigationSystemV1::NavDataSet) as pre-rebuild world cleanup by calling: SetNavigationSystem(nullptr); inside UWorld::Cleanu ...

Fatal Error: Cast of Package to AnimGraphNode_BlendSpaceGraphBase failed when deleting an opened Blendspace node in a State graph

UE - Anim - Runtime - Anim Blueprints - Aug 10, 2021

When deleting a Blendspace or Blendspace 1D node in a state graph, after opening it, the editor crashes. It doesn't crash when deleting it before opening the Blendspace node. It also doesn't matter ...

Crash w. 'Serialized Class LinkerPlaceholderExportObject for a property of BlueprintGeneratedClass'

UE - Gameplay - Blueprint - Sep 25, 2017

I was attempting to repro [Link Removed]. I created a new Actor BP, placed it in the level, added a ref to it to the level BP (instead of the projectile approach in the repro), and tried to save my ...

Crash selecting PIE after saving a blueprint exposed and used in sequencer

UE - Anim - Sequencer - Jun 17, 2016

Crash selecting PIE after saving a blueprint exposed and used in sequencer. Found this when looking into https://jira.ol.epicgames.net/browse/UE-31266 ...

Crash when force deleting Dataflow Graph

UE - Editor - Workflow Systems - Jul 31, 2023

When force deleting a dataflow graph with the dataflow graph editor open it will crash the engine. This issue is occurring in Binary //UE5/Release-5.3 @ CL 26560699 This issue is occurring in Binar ...

ContentExamples crashes on Mac Metal when pressing the button for Example 2.3 in UMG.umap

UE - Graphics Features - Jan 19, 2017

When pressing the button for example 2.3 in the UMG map of content examples (Spawns a 3D UMG Widget), the editor crashes. ...

Crash when importing material assigned to FBX with illegal characters through the Full Scene Importer

UE - Editor - Content Pipeline - Import and Export - Jun 21, 2016

If you have an illegal character (/ or ?) in your material name embedded with your FBX the editor will crash when using the new Full scene importer and selecting the Materials Tab. Tested in and ...

Blueprint Editor: BP functions display dropdown instead of checkboxes for uint8 enum parameters

UE - Gameplay - Blueprint Editor - Aug 8, 2017

I traced through the callstack and it looks like the problem is as follows:in order for the BP function to compile, its enum parameter must be uint8, because that is the only type supported by BP fu ...