When adding a Text Render COmponent to an Actor Blueprint, updating the text in the Text Field will not update the Rendered Text until the Blueprint is Closed and Reopened. This is a regression fro ...
If a skeletal mesh component is has SetTickableWhenPaused set to true then the editor will crash when the game is paused. This happens when set in blueprint or code. ...
If the Restart Game function is called in blueprints or code then the editor will crash when exiting PIE [Link Removed] ...
As noted by the user in the linked UDN question, this seems to be a problem with the PointLightComponent property on APointLight not having the VisibleAnywhere property descriptor. Also as noted, th ...
If a material is added to a tiled landscape via the details pane, the editor crashes. Frequency: 3/3 CrashReporter: [Link Removed] ...
The editor is crashing when a child blueprint uses a billboard in the construction script after hovering over 'apply instance changes to blueprint' from the details panel. ...
Adding a Material Parameter collection to a material, setting its value, then saving the material will cause a crash. This was only able to be reproduced on Mac and did not affect the Windows versio ...
From this AnswerHub: https://answers.unrealengine.com/questions/169750/bug-cannot-login-to-source-control-in-os-x-editor.html Reading through all the information that is given (really useful for a ...
Local variables do not appear in the context menu inside collapsed graphs. They can still be dragged into the graph. Reproduced in 4.8 Preview 3 and Main (//depot/UE4/Promotable-CL-2560501) ...
Attempting to create landscape layer info from within the new landscape creation window crashes the editor. Workaround: create the landscape, switch to paint mode, create layer info in paint mode w ...