In the 4.16 Binary build When making changes to an asset that is set up for auto import, or in a folder that is a Content Monitored directory, changes made do not get detected by the engine. Regres ...
Watched value of 'Get Capsule Radius' returns the radius of the wrong capsule. The printed value returns correctly, but the the watched value returns the radius of the inherited capsule component in ...
Crash when adding Actor Array Element to a Sequencer Event Struct Error message: Assertion failed: 0 [Link Removed] [Line: 56] Source Context: 42 N = FName(*StringName); 43 ...
Event Struct Variables do not inherit the default values from the Struct ...
Differences in PIE and Standalone when attempting to set the Material for a Particle system within the construction script of an actor blueprint. I know there are probably some differences in how P ...
Animations don't respect Restore State when they are part of a Shot/SubSequence Regression: YES Broken: 4.15 (3450819) Worked: 4.14 (3249277) ...
Qutting the engine with VR Editor on causes a crash. I could not determine a way to close the VR Editor internally so I terminated the Project by using the Desktop. Many users among the community ...
If a user has all their audio devices disabled, and then enables the new audio mixer for 4.16, a crash occurs when trying to launch any new or existing project. This is a regression as this crash d ...
With Layered Blend Per Bone, if the bone for Blend Pose 1 is in the hierarchy below the bone for Blend Pose 0, then the Blend Weights have some odd behavior. Blend Pose 0 = root Blend Pose 1 = spin ...
This is a top trending crash in the 4.16 release. This may be a regression from 4.15. Additional information is currently unknown. Users have not provided any details. ...