Selecting with eyedropper tool will select ChildActor

Tools - Sep 14, 2018

It can select ChildActor with the Eyedropper tool. Since ChildActor is an actor created temporarily, when you restart the Editor it becomes empty because there is no reference. When selecting AActor ...

Static Mesh 's Light Map Coordinate Index set to 4 and execute a light build, the result will be incorrect.

UE - Graphics Features - Oct 1, 2018

Light Map Resolution is set to a small value (4 or 8), it will build normally. ...

Project with Preferred Landscape Orientation set to Left Home Button still launches oriented Right Home Button

UE - Platform - Mobile - Oct 16, 2018

Projects with Preferred Landscape Orient set to Left Home Button will still launch on iOS in Right Home Button orientation. ...

Crashes when copying an array of actors that implement an interface into an array of interface references

UE - Gameplay - Sep 17, 2019

When assigning an array of actors that implement a specific interface to an array of the specific interface the engine crashes. This doesn't happen if the actor array is put through a for each loop ...

Disabling Shadow Denoiser causes raytraced shadows from Rect Lights to disappear

UE - Graphics Features - Lumen - Nov 6, 2020

Disabling Shadow Denoiser causes raytraced shadows from Rect Lights to disappear ...

Animations are not recorded correctly when "Save Record Assets" is enabled.

UE - Anim - Sequencer - Jul 21, 2021

If I disable "Save Record Assets", all animations are recorded. I have checked the implementation of bSaveRecordedAssets, but I am not sure if this is the intended implementation. ...

GPU Lightmass and HLOD not working

UE - Graphics Features - Nov 4, 2022

(Enduring Games) Conversation with customer includes test project within which the config changes are also present for review. ...

Incorrect transforms when breaking a packed level actor

UE - World Creation - Worldbuilding Tools - Level Instances - Aug 14, 2023

See "Steps to Reproduce" ...

Breakpoints in BP Actor Construction Scripts can freeze the editor in several circumstances

UE - Framework - Blueprint Editor - Jan 31, 2024

Placing a breakpoint inside of the construction script of a blueprint Actor can cause the editor to freeze in some situations. The licensee has identified two such cases. The first is when opening ...

Network Prediction Insights tool checks/crashes with trace data from a multiplayer PIE session

UE - Gameplay - Network Prediction - Mar 27, 2024

Loading a trace in Insights that has Network Prediction channel data from a multi-client PIE session will hit a check and crash the Insights tool. ...