When building for iOS on PC, if the remote mac only has a distribution provision and a distribution build is being created, then the build will fail to sign as we automatically sign the initial stub ...
There are two extra "=" marks on the "if" node: A>=B A==B This does not match documentation. *See image ...
Material Billboard components are only rendering in one eye with the 'Instanced Stereo' setting enabled in the Project Settings > Rendering menu. If instanced stereo is disabled, it renders as expe ...
The orientation of the splash screen is displayed squished and rotated incorrectly when launching on iOS. ...
Found on: //UE4/Dev-VR CL-2967563 The displays in QA-PostProcessing are rendering differently in each eye on the OSVR, it looks like one is more reflective (or perhaps less rough?) than the other. ...
Steam Overlay does not show in Win64 Shipping builds when run outside of Steam. The Steam client can be running, but unless the .exe is opened through Steam itself, the Overlay will not appear. Note ...
When you first open UE4, the learning center that's highlighted in green pops open a documentation page once you right-click to disable the notifications from this section. ...
When adding assets to your projects from the vault, moving the new assets to new sub folders will cause issues when trying to delete the folders from the content browser. ...
When adding assets to your projects from the vault, moving the new assets to new sub folders will cause issues when trying to delete the folders from the content browser. ...
When you move a cube around the viewport and then enter 0 within the location, rotation or scale xyz input, the cube does not reset. 4.8 regression range: BROKEN: CL-2549132 WORKING: CL-2548694 ...