The problem is that the camera is evaluated when the sequencer is played, but the animation does not seem to play properly. It seems that the licensee found this problem when implementing it in C++, ...
Recently created Projects not showing up in editor ...
The Landscape smooth and flatten tools can deform the landscape incorrectly causing chunks of the landscape to be removed (see attached image). ...
In 5.1 media exports will not have the burn in composited onto them. ...
it seems in FSequencerTimeSliderController::ComputeFrameTimeFromMouse the CursorPos is -nan ...
If the User changes the "World to Meters" setting in the World Settings this will cause the console to appear offset when brought up in VR. Note: the number used was 3600 ...
Code asserts because it assumes that a self closing node is within another node or has another node left in the doc to parse ...
Material billboards cannot be scaled. The Material billboard appears to be unaffected by setting its scale ...