WHen the Child Actor Class value is changed in a blueprint, the Template name is not updated. Note: The Settings uner the Child Actor Template dropdown DO update when the class is changed. Workaro ...
Working: 4.16 Broken: 4.17.1, 4.17.2, 4.18 When cancelling the renaming of any folder or sub-folder in the Content Browser by pressing ESC key twice, folder or sub-folder will not be visible in Co ...
The editor is crashing when interacting with the VR Mode motion controller menu. So far this has only been tested on Oculus. I got this to occur in a blank project as well when in VR Mode, by movin ...
This is currently among the top 10 crashes coming out of the 4.17.2 hotfix, affecting a few unique users, and this specific callstack does not appear to have occurred in 4.17.1. This may be a regres ...
See the UDN. I suggest we add an option to resolve symbols for FMallocProfiler offline for iOS when running on a Mac. We can symbolicate offline when running on a Mac using the atos command (See C ...
If NewObject is used to create an instanced static mesh component at runtime, populating the component with AddInstance causes the editor to crash. Regression: Yes - repro steps provided did not cr ...
Users reporting packaging issues with ARCore plugin enabled in 4.18 preview #1 and #2: https://answers.unrealengine.com/questions/709840/418-android-packaging-fails-with-arcore-plugin-ena.html ...
On Released fires when holding down a button when using touch with the mouse or finger. This happens in mobile preview as well as on devices. As a note, if he mouse is moved before the release auto ...
We try and perform the same wrapping behavior as word processors and generally avoid trailing whitespace when measuring for wrapping, but the justification code is still treating it as significant. ...
I was attempting to repro [Link Removed]. I created a new Actor BP, placed it in the level, added a ref to it to the level BP (instead of the projectile approach in the repro), and tried to save my ...