Launching an intro movie using MoviePlayer->SetupLoadingScreen() works correctly on windows, but fails to display the movie on XB1. See FShooterGameLoadingScreenModule::StartupModule() ...
REGRESSION No Crash occurs when the user right-clicks in the graph in a blueprint that has a Null parent class. ...
Tilt axis for X and Z are not consistent between Android and iOS devices. The X axis for the Android appears to be the Z axis for iOS and vice versa This may be related to the orientation of the d ...
Packaging a blueprint project fails due to multiple ensures. This does not occur in UE4/Main. ...
The UnrealVS add-on appears to install correctly in Visual Studio 2017 (resolved in [Link Removed]), but it does not appear to be working correctly in that version of Visual Studio once it is instal ...
Drop down menus clip on 27" Screen iMacs (See attached images.) Reported from a 27" iMac and tested on a 27" iMac here. Other models may be affected. *Image with Blue circled areas are from the use ...
Adding DoNotCreateDefaultSubobject to a class after placing an instance of that class in the viewport will fail to be recognized when duplicating the placed instance. This is not a hot reload issue ...
When rendering from sequencer to an image sequence, character animation stops for 2 frames after a camera cut. This hitch does not occur when playing the sequence in PIE I've attached some sample d ...
We tested on xiaomi 4c. ...
I think this issue is mostly caused by users accidentally pasting a lot of text from (for example)a blueprint node while renaming a component. All you have to do is have a BP node in your clipboard ...