Components and Actors attached to physics objects are not solidly attached. The child actor tends to float around in relation to the parent. Occurs even when using a "Weld" attachment In the exam ...
Array Contains node does not recognize compatible elements after saving and restarting the editor. ...
A Custom Mesh Component or Procedural Mesh Component will not render in Custom Depth even though set to Render in Custom Depth is set to true. Also reproduced in Main Promotable-CL-2605107 Bluepri ...
Pawn Movements can be restricted to a specific plain, even if the planar constraints are turned off. ...
If a user creates a widget variable that is set on begin play and then tries to get information from that widget via the "Slot as Canvas Slot" node on tick the editor will crash. This appears to hap ...
Since Data Tables were changed to allow importing from JSON files, this has stopped the Paper2D importers from working. We need the Data Table import to be lower priority than anything else to allo ...
User reports that in 4.8 in some cases bodies for Static-mobility ISMC instances are not yet initialized when BeginPlay is called. It seems like deferred creation for level streaming should be com ...
paint layers do not take effect on all tiled layers that have a material incorporated if a user attempts to paint on them from the persistent level. ...
If the user inputs the command "hmddbg showcamera on" via a command line input then the editor will crash when exiting out of VR Mode. ...
EDIT: Initial investigation done, check comments. If the user creates a widget and then places that widget inside of another widget via the User created section and then sets up a navigation using ...