Attempting to use the Fill Data Table from CSV File node will result in a crash if the CSV file is open when running. ...
TriggerMontageEndedEvent is calling RemoveAtSwap after the NotifyEnd callback which is not safe if the ActiveAninNotifyState array is modified by the callback. WorkAround: Add a Delay node befo ...
Also, reported here: https://udn.unrealengine.com/questions/497277/stale-perceptualdata-in-aiperceptioncomponent.html ...
When modifying the value of "Auto Success Range from Last Seen Location" to a value that is not it's default, you can not set it back to its default -1 one value. This was reported and tested in 4 ...
Add Runtime Candidate image does not appear to create an AR Candidate image when being used on Android. ...
The construction script for a custom actor blueprint does not execute after drag when the scene component is selected. Tested in 4.21.2 (CL - 5660361), 4.22.1 (CL - 6063286), 4.23 (CL - 6248266) ...
Decals are not being captured by environment reflections. Last working in 4.20.3 ...
Physics Assets & Skeletons referenced by the skeletal mesh will load materials & textures from their default skeletal meshes into the statistics window. Either the statistics window is incorrect abo ...
This assertion seems to occur when closing the project while a sound is playing on the device. Assertion failed: CommandBuffers[NextIndex].SourceCommandQueue.Num() == 0 [File:D:/P4Workspaces/Switch ...
Attempting to create a local binary build of 4.22 using Visual Studio 2019 (with no other versions of Visual Studio installed) currently fails with several warnings and errors, including the followi ...