Google App store rejects UE4 apps with the response: "App switches to a 2-dimensional view unexpectedly When in VR, your app should never display any 2D images. For more information and examples, p ...
A licensee has reported that Custom Structs can cause a crash when using StompMalloc under certain situations. Regression?: No This occurs in 4.20 ...
When moves over the Actor set after PrePhysics( e.g. DuringPhysics ), the bone with the physics enabled will stretch. Instead of directly using PhysicsAsset, using RigidBody nodes does not cause th ...
This project has enabled the Override Instance Data of Level Sequencer. Licensee wants this Transform Origin to work if it change the Blend Type to Relative. [Image Removed] ...
Connecting multiple object pins as inputs to the Target input pin of an interface message node causes an error of the format:failed building connection with 'Replace existing input connections' Thi ...
It appears that the Lightmass Volumetric Lightmap does not work with Landscape textures. When it samples the Landscape with some textured material, the resulting lighting build data does not match t ...
From user:I'm getting repeatable crashes on re-imports after I've re-worked the models a bit in Max. The workaround now is to just delete everything from Unreal and do a fresh import, but as my o ...
The accuracy of World Position and Camera Position in Material on iPhoneX is very inferior to iPhone 7. If you enable UseFullPrecision the result will be the same. ...