It's not possible to configure a BB key selector to accept multiple different types of UObjects. The issue comes from using strings to identify declared key type filters, which doesn't work well fo ...
When content editors are open, they cause sequencer to be updated more than once per frame. This causes animations running in PIE to play faster than expected. Licensee provides code for a potential ...
Editor crashes in Content Examples when the user filters for Animation Sequences while having the Animation level open. I was not able to reproduce this crash in UE4/Main. ...
User reports that on the Sony Xperia M4 the FPS have decreased from about 25 down to 5 after upgrading to 4.11. ...
Splines handle box collision and collision from other shapes differently. ...
When importing a Static Mesh if you use the default settings and then manually import any LODs for that static mesh they will be rotated by 90 degrees. I found that disabling Transform Vertex to A ...
This crash has been experienced internally, and by others in the community while testing the 4.12 Preview. ...
Check UDN for repro tree setup, it should be visible on something like: root selector (decorator on key A, abort lower pri) child1: selector1 child2: sequence1 selector1 (decorator on key B, abort ...
Sounds are not playing in PIE for UMG animations. The sounds will play fine if you launch on or play in Standalone game ...