When using a curve table on android it appears that keys with duplicate values are removed. Link: [Link Removed] ...
FCEFWebBrowserWindow::OnKeyDown() InternalCefBrowser->GetHost()->SendKeyEvent(KeyEvent); is processed on the UE4 GameThread, inside the Chromium Embedded Framework (CEF) it appears to call a syst ...
This one should be fix in the squeletalmesh quadric reduction own by the geometry tools. ...
If the level has hidden sublevels, the regenerated navmesh result appears to have a hidden sublevel mesh placed at the origin. Apparently, the reason is that bNavigationRelevant is no longer consid ...
Creating a theme is undone when restarting the editor. The .json file seems to become disassociated from the editor, the theme is reset back to the previous theme, and the new theme isn't available ...
The import dialog window is the legacy one and not the Interchange one. Auto reimport of modified FBX seems to be working properly with legacy or interchange selected depending on the CVar Rep ...
When UPrimitiveComponent::CreateDynamicMaterialInstance is called on a skinned mesh, and the input material is invalid, we call USkinnedMeshComponent::GetMaterial to get the base material on the exi ...
If you have an Animation Notify State and set it up on an animation to start at the exact beginning of the anim sequence and finish exactly at the end (I have attached a picture of this). It doesn't ...
Custom functions can call Set Timer nodes. There are no other time related functions that can be called through custom functions. Calling a timer through custom functions seems to lead to editor cra ...