User reporting he is crashing when launching the Editor "This is a 4.9.1 binary build (latest), I can't give you the exact version because it crashes on the initialisation stage at 0%. The system i ...
Attempting to override a timeline within a child blueprint causes the editor to crash. Frequency: 4/4 Crashreporter: [Link Removed] ...
Launching or packaging for iOS does not work on our Windows 10 machine however we are able to package and launch onto iOS devices from Windows 7 machines. Using the File > Package > iOS option with ...
We include an 8 GB DDC with Kite Demo, but the entire DDC is recalculated on project launch instead of using the included DDC. There is no information included in the DefaultEngine.ini file to refe ...
Editor crashes when attempting to spawn an actor from a struct within user's project. Frequency: 5/5 crashreporter: [Link Removed] ...
If a Make Array BP node is connected to a structure, using the "Split Struct Pin" and "Remove Array Element Pin" options causes array elements numbers to change randomly. ...
If the user has a float value that is exposed on a widget and that widget is added to another widget (via the user created) section, the the float value will not show up on the curve editor of any a ...
When setting a project to only use dynamic lighting with the console variable r.AllowStaticLighting=false, the rendering of a Skeletal Mesh in Persona is corrupted. r.AllowStaticLighting=False: in ...
When scrubbing the Matinee handle with a Sound Track added, no matter the location of the handle, the sound wave associated will play from the beginning of the audio file. Tested in 4.8.3 - 2634408 ...
The wireframe for "r.ShowPrecomputedVisibilityCells 1" is upside down as stated in the UDN. ...