Hit handled ensure when dragging the slider in Morph Target PreviewLogOutputDevice: Error: Ensure condition failed: DynamicData->MorphTargetWeights.Num() == LODModel.MorphTargetVertexInfoBuffers.Get ...
Editor Crashes when spawning a Physics enabled object inside another. Regression: Unknown Can Test in Main if requested. ...
When a variable of a struct is added to a blueprint, the reset to defaults arrow does not appear when the variable values and struct defaults differ. Note: A child of (or placed instance of) the bl ...
Material appears darker when applied to the screen via HUD blueprint as apposed to a widget blueprint ...
Translucent meshes and particles behind an actor who's surface material uses SceneColor node are not rendered properly. Changing the view angle of the camera causes the translucent meshes to "pop" ...
When declaring a variable to be private, any instances of that variable being changed in child blueprints (before hand) will remain as they were before the variable was declared as private. However, ...
This is a trending crash coming out of the 4.18 Preview. Users have not provided any descriptions of their actions when the crash occurred. At the moment it is divided among a few different crashG ...
This is an early trending crash coming out of the 4.18 previews. It occurs on Mac, and all affected project names indicate it is related to AR. Users have not provided any descriptions of their ac ...
Licensees have reported a missing marketing icon when uploading to the app store. ...
This is a somewhat common Linux crash that has occurred since 4.16. The callstack shares some similarities to [Link Removed] ...