Built Lighting with Tilemap in ViewportSaved Paper2D Project after editing blueprint graph Building lighting with a non-empty Tilemap causes crash. The editor builds fine with an empty Tilemap howeve ...
Components and Actors attached to physics objects are not solidly attached. The child actor tends to float around in relation to the parent. Occurs even when using a "Weld" attachment In the exam ...
Setting the console command r.simpledynamiclighting to true in the editor causes massive rendering issues and if you attempt to open a New Material, the editor will crash. See attached Movie Also ...
Spawn actor from class does not work when playing in a packaged game. ...
A Custom Mesh Component or Procedural Mesh Component will not render in Custom Depth even though set to Render in Custom Depth is set to true. Also reproduced in Main Promotable-CL-2605107 Bluepri ...
If a user creates a widget variable that is set on begin play and then tries to get information from that widget via the "Slot as Canvas Slot" node on tick the editor will crash. This appears to hap ...
Since Data Tables were changed to allow importing from JSON files, this has stopped the Paper2D importers from working. We need the Data Table import to be lower priority than anything else to allo ...
User reports that in 4.8 in some cases bodies for Static-mobility ISMC instances are not yet initialized when BeginPlay is called. It seems like deferred creation for level streaming should be com ...
If the user inputs the command "hmddbg showcamera on" via a command line input then the editor will crash when exiting out of VR Mode. ...
The Multi Line Editable Text widget's events are not firing off. The On text changed and the on text committed do not appear to be working. ...