When the child of an actor with the UCLASS specifier NotPlaceable has the UCLASS specifier Placeable it still isn't placeable. This behavior doesn't occur in 4.20.3. Found in 4.22 CL#7053642 Reprod ...
Changing the effect quality from the console window causes Niagara systems to reset their visibility. Tested in 4.22.3(CL - 7053647), 4.23 (CL - 8386587), 4.24 (CL - 9023396) ...
alone ...
Upon creating a new Synth Component C++ Class in Unreal 4.24, the compiler will fail to compile with a Linker error. ...
If min and max scale are the same in a LandscapeGrassType asset, scale will not be applied. Confirmed in 4.25 MAIN @ CL 11318998 ...
Navmeshes produce a "Navmesh Needs to be rebuilt" error while running a Listen Server and a Client. ...
See steps to repro. Our key recomposition algorithms need to take into consideration the Transform Origin manipulations. ...
There is no particular error. Developer can ignore it. ...
Blueprints might get into a corrupted state when they are inherited for a big number of times. Starting from a C++ class, if you then create a BlueprintClass from the C++ class, and keep creating ne ...