If a call is made to the blueprint node Wait Delay the editor will immediately close during PIE when the call is made without the crash reporter appearing. The "Wait Delay" node only exists on Linu ...
When copy/pasting scene objects from older Unreal versions into Unreal 5.1, the editor will crash. ...
In the blueprint editor when selecting multiple components and resetting a property that exists on both components to its default value, when the components had different default values the editor r ...
Foreword: Even if the behavior described here is by design, it is rarely (if ever) expected or desired. This was discussed and agreed to be treated as a bug. Explanation below. When interpolated sp ...
Placing a Precomputed Visibility Volume around or through a landscape does not seem to calculate precomputed visibility for that landscape. This is a regression from behavior in 4.7.6. Also Tested ...
The rotation parameter of video materials does not function in Twinmotion 2024.1.2 and Twinmotion 2025.1 PR. Adjusting the slider does not have any effect. Feature last worked in Twinmotion 2023.2 ...
Setting the lifetime for one of the visual debug helpers (a sphere was used in the repro, but the results should be similar for any of the debug helpers) to a value of 0 or less should make the debu ...
Block tags are not working correctly in version 5.5.2, it was working in 5.5.1. This is caused by a change done in version 5.5.2. The exact CL is: CL 35930696 ...
Even when the max roughness for raytraced reflections is set to 1, they seem to be blended away at far below that value. For projects (e.g. film,vfx) where quality trumps speed it would be valuable ...