[CrashReport] Assertion due to failing to find shader type

UE - Graphics Features - Apr 26, 2017

This is an early trending crash in the 4.16 Preview. User information has not been provided, but this shares similarities to an old jira [Link Removed]. Source context: 1434 /** Finds the ...

Changing Shadow Quality causes SingleLayerWater Materials to disappear

UE - Rendering Architecture - Materials - Nov 15, 2022

Regression: Tested in UE5/Release-5.0, issue is reproduceable. This issue appears to be related to the Opacity Mask of the material, as not having an Opacity Mask does not cause the material to dis ...

GPU Crash from invalid SRV in CreateShaderResourceView due to integer underflow

UE - Graphics Features - Ray Tracing - Jan 13, 2025

The GPU crashes after the ray tracing geometry builder attempts to create a shader resource view with an invalid offset. ...

Child character's Variable changes to the default value in a packaged project

UE - Gameplay - Blueprint - Jun 22, 2015

Child character's Variable changes to the default value in a packaged project. User Description: Name of player character resets (to default value specified in parent class) after packaging. 3. P ...

Niagara Dynamic Parameters do not reflect layers in material instances.

UE - Niagara - Jan 19, 2022

The names of dynamic parameters in material layers do not seem to update from material instances.  ...

Physic Constraint movement is quadratic where previously it was spherical

UE - Simulation - Physics - Apr 6, 2022

Physic Constraint movement is quadratic where previously it was spherical. ...

Lyra standalone game instance crashes when Player #2 equips new weapon

UE - Gameplay - Input - Apr 5, 2022

Discovered while testing Lyra project for //UE5/Main - Foundation Shelf - FAssetDataGatherer Stall Fix Smoke. This issue is NOT dependent on the shelf and occurs without the unshelved files. This ...

Spring Arm Component attached to a Vehicle in a multiplayer environment will cause the Vehicle to jerk forward and backwards

UE - Networking - Aug 11, 2016

Spring Arm Component causes vehicle to jerk forward and backwards in a multiplayer environment. ...

PLCrashReporter iOS Bitcode packaging Error

UE - Platform - Mobile - Mar 6, 2019

Unable to package a CPP project with Bitcode enabled Confirmed in 4.23 MAIN @ CL 5291468 ...

A widget set in the Grid Panel reverts back to it's default size and position when compiled

UE - Editor - UI Systems - UMG - Apr 13, 2022

A widget set to a specific row and column within a Grid Panel, that has been assigned multiple rows and columns, and then spanned across other rows and columns reverts to it's default position and s ...