If the user creates an OnTextCommitted event or an OnTextChanged event the user will receive a warning upon compiling the blueprint. Warning received: Warning No value will be returned by referenc ...
Spawning an Instance Static Mesh at runtime does not have collision. This issue appears only in 4.8 Preview 1 and the 4.8 Release branch (tested on CL-2540862), but is fixed in Main Branch as of Ma ...
Landscape grass map generation crashes if the landscape component in question uses an XY offset map. --------- Fatal error: [Link Removed] [Line: 646] Rendering thread exception: Fatal error: [Lin ...
As reported by user, using foliage tool in a first person project eventually crashes it. "Currently, any attempt to render objects created with the foliage tool crashes the UE4 editor on my machine ...
The Collision Analyzer does not display properly if it is opened from the console outside of the Editor. When it is opened in PIE mode using the selected viewport, the Collision Analyzer window is d ...
Actors selected with the foliage lasso tool cannot be deleted. User must select individual assets or use another method to delete actors. ...
Attempting to create landscape layer info from within the new landscape creation window crashes the editor. Workaround: create the landscape, switch to paint mode, create layer info in paint mode w ...
If the user has a project that casts to a widget to pull out a variable in a 4.7 project. This can cause a freeze after upgrading the project to 4.8 preview. This happens when the user compile the b ...
Slider Values are not working inside of a blueprint in 4.8 Preview 1. User Description: Problem with the numeric float/int boxes in the editor in Blueprints, if for example open the TPS Template a ...
The editor crashes after deleting a function in a parent class that has been implemented and over written in a child class. ...