Realtime Rendering toggle disabled after using Cloth Painting

UE - Simulation - Physics - Character - Jul 29, 2021

After finishing cloth painting, the ability to toggle Realtime Rendering in the viewport is greyed out. Additionally, the Disable Realtime Override button doesn't seem to have any effect. This probl ...

GeometryCaches don't implement CreateHitProxies to create a unique hitproxy per section/material

UE - Editor - Content Pipeline - Datasmith - Sep 3, 2021

This causes the ObjectId pass in MRQ to fail to distinguish between materials in the resulting Cryptomatte file. It looks like FGeometryCacheSceneProxy doesn't implement CreateHitProxies so it's f ...

Image appears upside down when using Export Render Target on Android

UE - Platform - Mobile - Oct 16, 2020

Image appears to be upside down Bug was checked on production, engine version 4.25.3 and is NOT reproducible  Regression = yes ...

InstancedStaticMeshComponent causes crash in editor compiled with ALLOW_DITHERED_LOD_FOR_INSTANCED_STATIC_MESHES set to zero

UE - Graphics Features - Nov 11, 2022

ALLOW_DITHERED_LOD_FOR_INSTANCED_STATIC_MESHES works without crashing in ue4.27. It appears that this code path is not maintained in ue5. ...

Landscape Collision does not register from under the landscape

UE - LD & Modeling - Terrain - Landscape - Jan 4, 2016

Landscape collision does not properly register if a character collides with it from under the landscape. ...

Screen Space Reflection Quality seems Inaccurate or Misleading

UE - Graphics Features - Jul 12, 2016

A user has reported the SSR quality on Macs has no visible difference between 60.0 to 100.0. I was able to confirm this is the case and also found this to be true on PC as well. I noticed that the ...

Quickly undocking a tab can sometimes cause the editor to freeze for a short time

UE - Editor - UI Systems - Slate - Aug 22, 2016

Quickly undocking a window from the main editor window can sometimes result in a large black rectangle appearing, most likely representing the resulting window, and freezing the editor for a short p ...

ShooterGame server crash Failed to find Font VRText_RobotoLarge

UE - Editor - Workflow Systems - Aug 23, 2016

ShooterGame servers crash on the Linux and Mac machines. The following failed to find Font warnings appear in the output: [2016.08.23-16.59.05:186][ 0]LogUObjectGlobals:Warning: Failed to find ob ...

Search Field within Blueprint Graphs lose focus after Right-Clicking on Mac and Linux

UE - Platform - Apple - Apr 3, 2016

The search field within blueprints loses focus after right-clicking in an empty space in the graphs. I checked to make sure this was not a universal issue, and it is indeed platform specific with t ...

SSR Does Not Work On Mobile or Mobile Preview

UE - Platform - Mobile - Mar 7, 2017

In our Docs page SSR is listed as compatible with mobile here: https://docs.unrealengine.com/latest/INT/Platforms/Mobile/PostProcessEffects/ While testing this doesn't seem to be the case so either ...