When you have a struct variable that is part of a TMap which is stored in an inherited component, the struct is not editable in the full blueprint editor. It is editable in the data only blueprint e ...
Only seems to occur on the flat surface that is present on the ground when you spawn in. rolling onto other flat surfaces or placing a plane below the sphere doesn't cause the issue. It looks like ...
The left mouse button press does not act as expected when the input setting "Default Viewport Mouse Capture Mode" is set to "Capture During Right mouse Down" TLDR: Left mouse button press fires wh ...
This is a common crash affecting users on 4.16. Users have not provided any descriptions, so additional information is currently unavailable. Source Context 561 ::SortPackagesForReload( ...
There is a crash that is occuring when resizing windows with the debug filter popped out. The Debug filter that gets popped out is persistant and does not disappear when the the in line option appea ...
Static light contained in a blueprint will need lighting rebuilt each time the project is reopened. This only seems to occur for a static light that is parented to a static mesh and then that static ...
This is a common crash occurring for users in 4.16. It is spread out among around 60 different CrashGroups in CrashReporter, because every case has a slightly different callstack. This appears to ...
Currently experiencing an issue when re-entering Google Daydream game after exiting the Daydream setup (place your phone in headset) screen by pressing the x in the top left corner of the screen. Wh ...
https://udn.unrealengine.com/questions/378873/bug-datarouterolepicgamescom-requests-should-be-ca.html?childToView=379014#answer-379014 ...