TestAfter moving a widget in the designer tab and then using Ctrl+Z to undo this will cause the widget that was moved to be deleted. ...
While renaming a variable in the Details panel, clicking another variable will rename it instead. ...
Naming an EnvQueryGenerator_BlueprintBase derived BP "NewBlueprint" and deleting it causes new custom generators to not appear in the EQS. This can also lead to a crash when searching for the new ge ...
When using the Create Player node to setup split-screen multiplayer, only the last player created will show properly. All other players experience render issues for their character and environment. ...
Stationary Lights are generating shadows with flickering black square and vanish shadows altogether on movable objects in the Preview of 4.7p6 and in the newest Release Branch of 4.7 (2439472). The ...
Deriving a custom code class from UArrowComponent results in several link errors (LNK2001 and LNK2019) in Visual Studio when trying to build the project. ...
When you add a editable text box to a project via UMG and package and deploy that project for HTML5, The Text box will show invalid characters when certain keys are pressed. I have attached a photo ...
Actors disappear when multiple actors are selected and are moved from multiple sublevels to the persistent level at the same time. ...
Newly created animation blueprints will fire themselves during any form of PIE if they have been newly created during that session and even if no assets in the scene reference them at all. Restartin ...
If a custom cursor is applied through Edit > Project Settings > User Interface Default Cursor and then the user attempts to launch their game the editor crashes. ...