ISM GetInstanceOverlappingBox() ignores the scaling & rotation of instances

UE - World Creation - Worldbuilding Tools - Jan 13, 2023

This functions only uses the instance location and does not rely on it's rotation and scale. It should ideally get the bounds of the mesh, and test intersection using an oriented bounding box built ...

Cannot Delete Landscape with World Partition enabled

UE - Graphics Tools - Terrain - Landscape - Jan 12, 2023

If you delete all the LandscapeStreamingProxies under the landscape object the parent landscape object can be deleted. Not a regression checked in Version: 5.1.0-23058290+++UE5+Release-5.1 ...

ProceduralMesh created by ImpostorBaker cannot be saved.

UE - Graphics Tools - Modeling Tools - Mesh Editing - Jan 12, 2023

Clearing the DynamicMaterial reference will save it, but several licensees have inquired about it, so it would be kind if it were corrected. ...

Motion Blur Ghosting from Skeletal Mesh Animation

UE - Graphics Features - Jan 12, 2023

The Editor "Show Frame Rate and Memory" does not display the intended output on macOS.

UE - Platform - Apple - Jan 11, 2023

Repro Rate: 5/5 This is a live issue that has been tested in the Binary build of //UE5/Release-5.1 at CL 23058290 and DOES NOT OCCUR in Windows and Linux but DOES OCCUR in Mac. This was tested on d ...

Anisotropy renders differently in each eye in VR

UE - Platform - XR - Jan 10, 2023

Regression: Tested in Release-5.0, this issue occurs so it is not a regression. This issue was first reported using the Automotive Materials assets, as the Anisotropy material on MI_Metal_Brushed w ...

Crash when opening Open World map in editor with -d3d11 -d3ddebug

UE - Graphics Features - Jan 10, 2023

It seems to output an error message like the following. D3D11 ERROR: ID3D11DeviceContext::Dispatch: The Shader Resource View in slot 2 of the Compute Shader unit was not created with the D3D11_BUFF ...

Data Layers Outliner does not remember selections on editor restart

UE - World Creation - Worldbuilding Tools - World Partition - Jan 9, 2023

Regression: Tested in UE5/Release-5.0, this issue occurs so this is not a regression. ...

Foliage actors in the outliner should have their actor/components properties read-only

UE - World Creation - Worldbuilding Tools - Foliage - Jan 9, 2023