Editor Crashes when spawning a Physics enabled object inside another

UE - Simulation - Physics - Sep 22, 2017

Editor Crashes when spawning a Physics enabled object inside another. Regression: Unknown Can Test in Main if requested. ...

[MRQ] Simulating in editor during runtime rendering causes an assertion to fail after rendering is done

UE - Graphics Features - Apr 19, 2022

Simulating in editor during runtime rendering causes an assertion to fail after rendering is done. Repro Rate: 4/4 Tested this in //UE4/Release-4.27 @ CL#18319896 and the issue did not occur there ...

Blueprint diff tool does not highlight differences when a change is made to a property in a component

UE - Gameplay - Blueprint - Jun 20, 2018

When making changes to a property in a component of a Blueprint, those changes are not highlighted when looking at the changes in the Components section of the Blueprint Diff tool. ...

[CrashReport] UE4Editor_Engine!CropRawTrack() [animsequence.cpp:1798]

OLD - Anim - Dec 14, 2018

Comment from user in crash groupTried to delete frames in an animation ...

AutoCreateRefTerm does not provide a way to specify that a TArray property within a struct should have a default value created for it if none is provided

UE - Gameplay - Feb 9, 2018

The current implementation of AutoCreateRefTerm does not allow for a default value to be automatically created for a TArray contained within a struct that is passed into a function as a parameter. I ...

Crash when trying to launch ShooterGame with -game

UE - Online - Jul 11, 2017

Might be related to the changes in //UE4/Release-4.17 at CL 3527005. I was also able to repro this via PIE-Standalone Game in the editor. When I repro'd this with PIE-Standalone Game the Standalone ...

VR Mode - Landscape Mode - Flatten tool crash

UE - LD & Modeling - Terrain - Landscape - Sep 25, 2019

Crash will occur when attempting to use Flatten tool on landscape while in VR Editor. Confirmed in 4.24 MAIN @ CL 9084132 Confirmed on Vive and Rift ...

[CrashReport] UE4Editor_Core!FText::FText() [text.cpp:194]

Tools - Aug 22, 2017

This is a regular crash occurring in 4.16 and 4.17. The callstack is nearly identical to [Link Removed], which was fixed in 4.15 (different error message though). User DescriptionsImporting Files ...

Mobile Previewer: Safe Zone Invalid Until Window Resize

UE - Platform - Mobile - Jul 12, 2021

When the Mobile Previewer loads, the Safe Zone widget is not working properly at startup, and requires a window resize to update to the correct Safe Zone. ...

Crash when trying to "Update Mesh Section" on any procedural mesh just after "Clear Mesh Section" and "Create Mesh Section" for different vertices and triangles.

OLD - Anim - Jun 15, 2018

the editor Crashes when trying to "Update Mesh Section" on any procedural mesh just after "Clear Mesh Section" and "Create Mesh Section" for different vertices and triangles. Found in 4.19 CL# 4033 ...