When you have a Reflection Vector plugged into a Cubemap and applied to the Emissive Channel of an Unlit Material, the Cubemap will not render on a mobile device with ES2 or in ES2 (Mobile/HTML) Pre ...
Nothing happens if you try to hit the magnifying glass icon (Browse to Asset in Content Browser) beside Default Gamemode in the Project Settings window. It also does not work beside 'GameMode Overri ...
When a user sets up an unwrap using a space outside the original 0 to 1 space the unwrap will increasingly show errors of positioning. For Example, in the following images the lower left vertex of ...
User project crashes when exiting from mobile preview. Frequency: 5/5 Crashreporter: [Link Removed] ...
If the user uses a widget to reference another actor blueprint the project will fail to launch after it has been launched on to the device. This issue occurs on the Android HTC One - X Plus. ...
When a Texture Sample's MipValue is set to something other than "none" (which adds the extra pin), attempting to convert that Texture Sample to a parameter will cause the Editor to crash. (Simple r ...
Edit MattK: Not reproducible yet If the editor is open and used for a long period of time without being closed, it stores memory use. After building up a significant amount of resources building us ...
Compiler error after changing the class in a Spawn Actor from Class node, undoing with Ctrl + Z, refreshing the node, and reconnecting exposed variables. "Error Internal compiler error inside Creat ...
User has included logs within his AnswerHub post. Spoke with Jarek S. regarding the crash reporter issues he's experiencing, Jarek has requested Jiras: "Allocating like crazy is caused by the run ...
The dumplogs and any other logs requested from this user are listed within this AnswerHub post. I do have the DMP logs currently on my PC if you're unable to download them, they're 1.9GB Jarek S. h ...