When the background color for the tile map editor is changed it does not change. ...
Gear VR black screen after entering stand by (device locking)(galaxy S7 snapdragon) ...
Noticing that the location of the animated cube is not in the expected location on the first frame when rendering it out. Looking into that I noticed that I could reproduce it by going outside of th ...
Sequencer animation stutter when using Run Dedicated Server causes character to drift. This doesn't happen when "Run Dedicated Server" is disabled. Licensee Description: We are having an issue wit ...
Using the meta specifier MustImplement will cause the associated dropdown to only list classes/blueprints that implement the provided interface. If a blueprint has not been opened/loaded in the edit ...
Literal Gameplay Tag Container's Return Value does not have ParentTags in 4.17 and 4.18. In 4.16, the value had it. There is same problem in Return node that is Gameplay Tag Container Structure. In ...
Values for pinch input produce very different results for the same area on an android device. values can range from 0 to 1, or end up in the thousands, despite the pinch distance being the same. It ...
When you add an Interface to a Blueprint that contains a variable with the same name as one of the Interface's functions, the editor will crash upon compiling the blueprint. In 4.16, this only cause ...
The Draw Brush Polys setting does not display translucent Material in versions 4.17 and higher, instead, checking the option appears to do nothing. This issue does not occur in 4.16.3, this issue is ...
This bug occurs when more than one level references the sublevel. Occurs in 4.18P4 CL 3676890 Unable to reproduce in 4.17. This is a regression. ...