Rotation on player starts does not appear to replicate for clients

UE - Networking - Dec 30, 2015

If a player places multiple player starts into a level and rotates them the server will be rotated as expected when spawning in, however the following clients that spawn in will not be rotated. ...

Create Session does not work in a packaged game from any project that has used C++

UE - Networking - Dec 28, 2015

After adding C++ to a content-only project, Create Session no longer works in a packaged game. The following warning appears in the log: LogScript:Warning: CreateSession - Invalid or uninitialized ...

Skylight Indirect lighting Intensity has no effect

UE - Graphics Features - Dec 28, 2015

The Skylight actor has minimal effect on indirect lighting compared with 4.10.1 and the Indirect Lighting Intensity slider has no effect at all. Image attached for comparison bwtween 4.10.1 and 4. ...

Exponential Height Fog is not working

UE - Graphics Features - Dec 28, 2015

Exponential Height Fog has no effect on the level. Adjusting the fog density has no effect either. Tested in 4.11 stream CL-2811790 ...

Removing and replacing an Atmospheric fog causes hard line issue in SkySphere

UE - Graphics Features - Dec 28, 2015

When deleting and replacing the atmospheric fog with another atmospheric fog there will be a noticeable artifact near the sun disc from the SkySphere. Image attached. Tested in 4.11 stream CL-28 ...

Open Level is not working properly on mobile devices

UE - Foundation - Core - Cooker - Dec 28, 2015

Projects created with an 'Open Level' node added within their blueprint are not working correctly on mobile devices. They do however work on Mobile PIE, PIE and Windows. Occurs on: 2894_SamsungGala ...

Typos in Array.h

UE - Foundation - Core - Dec 28, 2015

In Array.h, there are a few typos in comments. In 4.9.2 and 4.10, the typos occur at line 2335 and 2359. *@param InIntem Item to be added. In Main, the typos are located at lines 2471 and 2495. ...

Cannot copy and past from a multi-line text box after being launched to a web browser

UE - Platform - Mobile - Dec 28, 2015

The user can not copy and past text from a multi-line editable text box after it has been launched onto a web browser. As a note, it is is possible to copy and paste when the widget is used in the e ...

Crash when connecting to source control

Tools - Dec 28, 2015

Attempting to connect to Perforce source control causes the editor to crash in 4.10.1. The action being preformed (connecting to source control) and repro steps (reported by licensee) match [Link R ...

UMG Images Not Inheriting Texture's Filter Setting

UE - Editor - UI Systems - Dec 24, 2015

When you import a texture that is low resolution (such as pixel art) if you attempt to use it in a UMG image, the filter that you have applied to that texture is not inherited. This causes the image ...