ios launch fail after upgrading to 4.7.1, provision not found, signing key not found

UE - Platform - Mobile - Mar 2, 2015

Customers that have never or have created an incorrect bundle identifier will fail to package for iphone. People who have wildcard provisions will work. ...

Crash in FLandscapeComponentSceneProxy::GetStaticBatchElementVisibility with tiny component size

UE - LD & Modeling - Terrain - Landscape - Feb 27, 2015

Loading a level with a landscape with a 7x7 component size and 2x2 subsections can crash when texture streaming is enabled ...

Opening the engine crashes: Assert failed: GConfig->GetInt

UE - Graphics Features - Feb 26, 2015

Assertion failed: GConfig->GetInt(TEXT("TextureStreaming"), TEXT("MinTextureResidentMipCount"), MinTextureResidentMipCount, GEngineIni) [Link Removed] [Line: 346] CrashReport: [Link Removed] This ...

Synced BB keys doesn't work

UE - AI - Feb 26, 2015

It seems there's a bug that in some circumstances AI's BlackboardComponent doesn't get registered for synced keys updates. After a short investigation it turns out that some code got stomped and BB ...

Application is crashing on the HTC One when UMG is used in the project

UE - Platform - Mobile - Jan 26, 2015

If you include UMG in your project and deploy to an HTC One, the project will crash on the device. Tested this on multiple devices (Galaxy S5, HTC One, NVIDIA Sheild tablet) Monitor logs are atta ...