Running the MergeActors proxy tool on an actor that has an HISMC and both its scale and rotation changed will output a proxy incorrectly.
This can also be observed in the SampleMap of the provided repro project attached. Removing any rotation to BP_SampleBlueprint and running the proxy tool on it will output the correct result. Running the proxy tool on BP_SampleBlueprint while it has rotation and scaling applied to it will output an incorrect result as seen in the attached images (Original and Proxy).
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-116931 in the post.
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Component | UE - World Creation - Worldbuilding Tools - Merge Actor |
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Affects Versions | 4.26 |
Target Fix | 5.1 |
Created | Jun 1, 2021 |
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Resolved | Sep 12, 2022 |
Updated | Oct 3, 2022 |