The r.MeshStreaming influences the DDCKey of SkeletalMesh in BuildSkeletalMeshDerivedDataKey, but it doesn't in BuildStaticMeshDerivedDataKeySuffix.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-122114 in the post.
| 0 |
| Component | UE - Graphics Features |
|---|---|
| Affects Versions | 4.26, 5.0 |
| Created | Aug 20, 2021 |
|---|---|
| Resolved | Jun 28, 2023 |
| Updated | Sep 18, 2024 |