The r.MeshStreaming influences the DDCKey of SkeletalMesh in BuildSkeletalMeshDerivedDataKey, but it doesn't in BuildStaticMeshDerivedDataKeySuffix.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-122114 in the post.
0 |
Component | UE - Graphics Features |
---|---|
Affects Versions | 4.26, 5.0 |
Created | Aug 20, 2021 |
---|---|
Resolved | Jun 28, 2023 |
Updated | Sep 18, 2024 |