"Distance Field Resolution Scale" in Build Settings is set to 0 by importing assets via "Import into a level". That causes not to genarate any distance field meshes of all assets imported via "Import into a level".
("Distance Field Resolution Scale" in Import Setting is set to 1 correctlly.)
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-146470 in the post.
| 1 |
| Component | UE - Editor - Content Pipeline - Import and Export |
|---|---|
| Affects Versions | 5.0 |
| Target Fix | 5.1 |
| Fix Commit | 21456460 |
|---|
| Created | Mar 18, 2022 |
|---|---|
| Resolved | Sep 6, 2022 |
| Updated | Sep 7, 2022 |