It appears that in OnBindingIDsUpdated the default value is not actually being modified.
RESULT
The actor reference section's binding is broken. Converting from a possessable to spawnable also breaks the reference.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-149297 in the post.
| 0 |
| Component | UE - Anim - Sequencer |
|---|---|
| Affects Versions | 5.0 |
| Target Fix | 5.1 |
| Created | Apr 15, 2022 |
|---|---|
| Resolved | Apr 19, 2022 |
| Updated | May 25, 2022 |