Foliage Instance Static Meshes do not affect the Navmesh. I tried changing the Custom Navigable Geometry to 'Yes' & 'Even if Not Collidable' but got the same results.
Repro Rate: 4/4
Tested this in //UE4/Release-4.27 @ CL#18319896 and the issue also occurred there, it is not a regression.
Results: Navmesh is not affected by the Foliage Instanced Static Meshes
Expected: Navmesh is affected by the FISMs, matching the modified cutout as if the object was placed down as a Static Mesh.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-150147 in the post.
34 |
Component | UE - AI - Navigation |
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Affects Versions | 4.27, 5.0 |
Target Fix | 5.1 |
Created | Apr 25, 2022 |
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Resolved | May 11, 2022 |
Updated | Feb 27, 2024 |