Steps to Reproduce
  1. Create a new default level in UE4
  2. Import [Link Removed]and create a material from this texture( showed in attachment)
  3. Assign the material to the Floor actor
  4. Set all lights to static 
  5. Build lighting and save the map, observe the Floor.
  6. Open the project and the map in UE5
  7. Build lighting and observe the Floor.

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Fixed
ComponentUE - Graphics Features
Affects Versions5.0
Target Fix5.1
Fix Commit20806454
Main Commit20806454
CreatedMay 9, 2022
ResolvedJun 24, 2022
UpdatedAug 10, 2022