Description

Unreal Insights doesn't recognize USB-connected Android in UE5, even with the same flow as UE4.27. By the way, I checked UECommandLine.txt, but I didn't find any issue.

It may be related to the need to also use UnrealInsightsServer.exe in UE5, but running it manually doesn't solve this issue ([Link Removed]). By the way, I checked UECommandLine.txt, but I didn't find any issue.

This issue does not occur with a Wifi connection. However, licensees who are prohibited from using wifi cannot avoid the issue in this way.

Steps to Reproduce
  1. Connect Android to PC with USB cable
  2. Run "adb reverse tcp:1980 tcp:1980"
  3. Launch project to Android with Project Launcher after set " -tracehost=127.0.0.1 -trace=cpu " to command line option
  4. Start Unreal Insights 

expect : Unreal Insights recognize the Android
result : Unreal Insights does not recognize the Android, and may recognize unreal editor instead.

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Non-Issue
ComponentUE - Foundation - Insights
Affects Versions5.0
Target Fix5.1
CreatedMay 13, 2022
ResolvedMay 16, 2022
UpdatedMay 17, 2022