This is happening because the property
FText DelegatePropertyDisplayName;
on UK2Node_ComponentBoundEvent is serialized, so it does not get properly updated.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-90901 in the post.
1 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.24, 4.25, 4.26 |
Target Fix | 5.1 |
Created | Mar 19, 2020 |
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Resolved | Sep 8, 2022 |
Updated | Oct 11, 2022 |