TimeSynth Counts Beats: 1,2,3,0
Link to project files: https://forums.unrealengine.com/unreal-engine/announcements-and-releases/asset-sharing/1724414
1) Open TimeSynthLiveStream project
2) Open CompletedCue Level, CompletedDoriansRunActor
3) Find OnBeatEvent
4) PrintString the Bar and Beat Parameters (set Duration to 60 to see better).
Result: The resulting printstring will be 1,2,3,0
Expected: 1,2,3,0 or 0,1,2,3
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-91486 in the post.
1 |
Component | UE - Audio |
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Affects Versions | 4.24.3, 4.25, 4.26 |
Target Fix | 4.26 |
Created | Apr 2, 2020 |
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Resolved | May 26, 2020 |
Updated | Nov 5, 2020 |