Game Mode returns "None" when placed inside of a folder with parentheses in the name. After adding parentheses to the folder name containing the Game Mode, the game mode is then set to none if selec ...
When attempting to reset the location of an actor blueprint instance that was not created off of an empty actor placed at 0,0,0, the location gets set back to the original location of the empty acto ...
If the default value of a child Enum variable is the same as its parent's value, any changes to the parent's default will also change the child's default. ...
Atmospheric Fog is still being rendered within Render Targets using the 'Hidden Actors' option within a SceneCapture2D actor/component. The show flags for the actor work for Atmospheric fog and oth ...
Rotating a foliage actor does not re-apply changes to navmesh. ...
SetRes command does not appear to enter fullscreen when placing an 'f' on the end. The window becomes a window the size and resolution of the numbers that are passed in. ...
Draw Debug line appear to render incorrectly when Instance Stereo is enabled. The lines that would be rendered in each eye are both showing up in the same area ...
Error message: SEGV_MAPERR at 0x3a Source Context: Most recent user affected CL: 3106830 (4.13.0) Logs: [Link Removed] [Link Removed] [Link Removed] CrashReporter User Descriptions:UE4.13 immed ...
This issue was created for this UDN post: https://udn.unrealengine.com/questions/306933/hotreload-crashbad-behavior-when-addingremoving-pa.html This repro is based off his last repro, cutting it do ...
FIndexedCurve::KeyHandlesToIndices is not replicated, and so seems to be permanently out of date. This isn't readily apparent when there are more keys than the default amount, but when removing keys ...