It has been observed that crash handler can now corrupt memory during __cxa_demangle (from libc++). Repro steps listed here are just one of possible ways to trigger it, very similar crashes have bee ...
My Macbook Pro uses an Nvidia GeForce 750M and was on Safari 10.0 when this occurred. This did NOT occur on a Macbook Pro with the same card and using Safari 9.1.2. This did NOT occur on an iMac wi ...
This JIRA is being entered as a result of it being one of the top crashes in 4.13 Preview 1. Error message: Access violation - code c0000005 (first/second chance not available) Source Context: 67 ...
When a Actor Blueprint is placed in the world with a TArray of instanced UObjects, the + button to add a new instance of the object wont create a instance of the object. ...
When sculpting landscape then undoing/redoing, a warning appears. This also appears when undoing/redoing movement to the landscape gizmo.PIE:Warning: Warning AttachTo: '/Temp/Untitled_1.Untitled_1:P ...
Using "Get Sequence Player" doesn't work in packaged games Works with Auto-Play or if you use "Create Level Sequence Player" in step 5 ...
When deleting the landscape after sculpting the Gizmo remains after the landscape is deleted. ...
REGRESSION: YesWORKING: 3039270BROKEN: 3081866 Ensures occur when copy and pasting nodes in the Anim Graph. ...
The auto exposure that occurs with the post processing still occurs even though post processing is turned of when persona is closed and reopened. ...
UActorComponent has hideCategories=(ComponentReplication) set in the UClass macro preventing uint32 bReplicates:1; to be set as a default setting. ...