In Packaged builds, Chaos Cache Manager (CCM) can't animate Geometry Collections (GC) with Nanite Enabled if Cache Mode is set to Static Pose. The licensee tried to animate a CCM using Sequencer onl ...
the reproduce video and project are in the slack links: Slack Link: [Link Removed] ...
When disabling Occlusion Culling, Components will not have their Last Render Time updated. ...
If you compare this 2 automation tests done on Swiss chalet project, you could see that some parts of vegetation are missing : [Link Removed] [Link Removed] The diff between the 2 exports is caus ...
EA Motive has run into a crash when using the hair card generator plugin. A missing DLL is preventing them from creating hair cards according to the initial investigation from their engineers. More ...
First Person Scale and First Person Field of View on camera components do not apply to the depth prepass when rendering First Person View meshes, leading to a mismatch between the depth pre-pass and ...
The customer provided reproduction steps and a trace file that crashes Insights. From the customer: manually placing if (!CurrentGraph) Unknown macro: { return; } nullchecks in RenderGraphInsi ...
In UE 5.5, when the user attempts to save the level blueprint of a world-partition map, the Editor crashes if the BP contains any node with an input pin of type "Gameplay Attribute Structure", as lo ...
Do not show the last index in the preview mesh display of the CameraRig_Rail actor. The reproduction test case generates a ring of rails, but only the last index is not displayed. Recommended Cod ...