Curve Editor help documentation opens up to a 404 error page

Docs - Mar 14, 2018

When selecting the Help documentation for the curve editor, it brings up a 404 error page rather than the actual curve editor documentation page.  ...

When changing a variable of a component in an attached Actor, the variable becomes read-only

UE - Gameplay - Aug 1, 2018

Changing a variable of a component with an instance of BP derived from StaticMeshActor or SkeletalMeshActor attached to another actor will cause that variable to be read-only. It did not reproduce w ...

The base color of a material in unlit mode changes when specular amount is above 0.0

UE - Graphics Features - Feb 24, 2020

Material's RGB base color values are changed in Unlit mode when specular is greater than 0.  User repro video:  [Link Removed] Tested in: 4.23.1 CL#9631420, 4.25 CL#11574810 ...

Teleport node sets the movement mode for a pawn back to default

UE - Gameplay - Oct 10, 2016

Teleport node sets the movement mode for a pawn back to default. The current movement is overridden by the default after using teleport node ...

Scene Depth Buffer corruption with VR on AMD GPUs

UE - Platform - XR - Sep 12, 2018

Depth buffer corruption/artifacts when using VR with certain AMD GPUs Tested with Oculus DK2, User reports with Oculus Rift ...

Keyboard Shortcuts for Blueprint Editor Do Not Appear until Opening Blueprint

Tools - Feb 11, 2015

In any newly opened project the 'Keyboard Shortcuts' within the 'Editor Preferences' for the 'Blueprint Editor' do not appear until you have opened a blueprint within the project. After closing and ...

Animation Blueprint Editor Crashes on Compile if the Debug Instance Selection is Other Than No Object or Preview Instance

OLD - Anim - Jan 15, 2018

-Crash occurs when debug is set, and anim Blueprint is compiled while actor blueprint is selected -When reopening project, imported assets are no longer there -Reopening project after crash, the opt ...

Cascade High DPI bug - No (no proper) horizontal scrollbar in emitter tab

Tools - Mar 22, 2018

On a 4K monitor with high DPI support enabled in the Editor some issue will occur with scrolling in particle effect emitters. This causes some of the emitters to get cut off completely and unable to ...