EditCondition appears to edit the property. This is defined in MovieSceneSequencePlayer.h: /** Start playback at the specified time */ UPROPERTY(EditAnywhere, BlueprintReadWrite, Category="Playba ...
This is a common crash affecting Mac users in 4.16, and going back at least to 4.11. This seems to be a continuation of [Link Removed], which was closed as cannot repro. User Descriptionswas looki ...
This is a common crash affecting Mac users on 4.15 and 4.16 User Descriptionswhen i activate the blur effect of chameleon plugin. From LogAssertion failed: Assertion failed: IsValidRef(GBufferReso ...
This is a common crash affecting users in 4.16. Over 100 users have been affected, although they have not provided additional information. Source Context 469 TokenStreamIndex++; 47 ...
While attempting to modify the World Align Blend function in order to map decals to a surface based on a world vector input, I discovered the function fails to compile while passing the SceneTexture ...
In the Blueprints > Working with Components on Actors Part 1 tutorial, there are steps that say that when placing a component in an empty actor, it will replace the root component. This is old beha ...
With 4.15, I can move Foliage to "Sublevel B", but I can not move it with 4.16. It seems to be affected by the update in 4.16 (New: When moving a foliage asset to a new level, you will now be prompt ...
Any change to the setting for the variable bStartWithTickEnabled in a skeletal mesh component is not registered. The component will tick even when the variable is set to false. Setting bStartWithT ...
Using the shot console command or the RequestScreenshot function to take a screenshot in Gear VR causes the app to crash. This was tested on Android-19, ETC-1 configuration, with both Developer Mode ...
The quick feedback message bubble is missing from the editor. It is also missing in asset editors as well This is a regression from 4.16.2 ...