From licensee: "Expected behavior (as seen in UE 4.25...also confirmed in 4.24):"[Image Removed] "Actual behavior in UE 4.26:"[Image Removed] Report from a licensee: In VR when using custom dep ...
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Enabling HZB Occlusion culling results in a reproducible crash. Looks like a community member noticed this back in preview 2: https://forums.unrealengine.com/unreal-engine/announcements-and-release ...
When I looked into this feature, I noticed that ForceLOD was not set by the code below. Therefore, I confirmed that only Shadow can change LOD by changing as follows.[Link Removed] ...
The behavior of non-variable class pins has changed in 4.26 where abstract classes like AInfo are being excluded from class pickers for general utility functions like GetAllActorsOfClass. This is no ...
I'm seeing it as an issue in at least 4.25.4, maybe prior. I'll update after checking 4.24. From the tests at my desk I could see that the HotReload.State file that DeleteTemporaryFiles (HotReloa ...