The new 'UncookedOnly' module type that was added in 4.24 is not visible to Blueprint nativization, and thus it does not know to exclude these module types from the generated Build.cs file when they ...
A replicated actor placed in a map with a negative scale value becomes inverted when scrubbing a replay. ...
Renders with a custom render pass from the level in the Automotive Photo Studio Template are incorrect. They appear to be affected by auto exposure. ...
Duplicating a possessable object binding in Sequencer causes a new sub track added to the existing possessable with a missing binding. It's unclear what the behavior should be here, as duplicating a ...
d:\unreal\unrealengine-4.24\engine\source\programs\enterprise\datasmith\datasmithsketchupexporter\private\DatasmithSketchUpCamera.h(7): fatal error C1083: Cannot open include file: 'SketchUpAPI/geom ...
This can happen when creating any content or duplicating them. I was also able to reproduce this issue in the Levels window when creating new levels. ...
Upon creating a new Synth Component C++ Class in Unreal 4.24, the compiler will fail to compile with a Linker error. ...
Bindings can break when added to a master sequence when the binding is in a sibling sequence. ...
Get overlapping components/actors is not fully populated with initial overlaps by BeginPlay in 4.24, like they were in 4.23 ...
Sequencer rounds when converting time ranges to frame number ranges, which can cause one frame gaps. If an event falls on that gap, it will not be triggered. ...