Version to VersionResultsNew 5.0.3 project to 5.1.1Works as ExpectedNew 5.1.1 project to 5.2Works as ExpectedNew 5.0.3 project to 5.1.1 to 5.2Bug OccursNew 5.0.3 project to 5.2 Bug Occurs The scene ...
This seems to be because of recent changes made for [Link Removed]. Now that UNetDriver::bInTick is being properly tracked for derived classes, AOnlineBeacon::CleanupNetDriver is now deferring destr ...
The "OtherActor" pointer in an FComponentReference is invalidated when the referenced actor is reinstanced after compilation. ...
Reporting an issue where are users are getting prompted to auto-save, but then it appears to fail and asks them to manually save. They're being prompted with outdated save files, but get stuck in a ...
This is the same behavior for HLOD generation of World Partition. Replace is useful when there is a material that changes parameters with information such as camera. ...
Current LinkerInstancingContext are copying instead of being shared internally during loading which can induce a lot of memory usage when used with World Partition which can contains a lot of mappin ...